|007: Everything or Nothing - frozentreasure|
The year was 2004. Call of Duty had yet to reach critical mass; Epic Games were still picking out the right shades of brown and grey for Gears of War; and James Bond fans were still licking the wounds of Die Another Day from little over a year previous. EA, in an odd stroke of genius, decided to forgo the idea of making the next interactive Bond adventure another first-person shooter, instead opting to develop Everything or Nothing as a third-person action game, featuring more varied hand-to-han...
Keywords: let's play; frozentreasure; 007: Everything or Nothing
|The Elder Scrolls V: Dawnguard - BarackObeezy|
The Elder Scrolls V: Dawnguard is expansion-pack length DLC for The Elder Scrolls V: Skyrim. In the game there are two factions fighting for control... of the sun. The Dawnguard -- which is led by the ferocious Isran, is on the hunt for vampires, most specifically the Volkihar clan, who want to block out the sun in order to freely feast upon their prey. BarackObeezy returns to commentating to join the Dawnguard and save Tamriel from certain destruction...
Keywords: the elder scrolls; skyrim; dawnguard; let's play; walkthrough; dawnguard
|Mirror's Edge - VivaVizer|
Mirror's Edge is a first person platformer with some gun play developed by EA DICE. It was released on PS3 and XBox 360 in November 2008 and a Windows version was released January 2009. A Time Trial Map Pack was released for the game in February 2009 but it is incompatible with the Steam version of Mirror's Edge. The game is set in an unnamed dystopian city that seems to be safe and comfortable at its pristine surface but only made possible by its totalitarian regime...
Keywords: let's play; VivaVizer; Mirror's Edge
|The Third Birthday - Wethamster|
On December 24, 2012, New York was torn apart by a strange organic structure that emerged from underground, which was later dubbed as "The Babel". Two years before, man-eating creatures called "The Twisted" had been sighted, but they mostly stayed underground and out-of-site until the Babel raised to the surface. After the Babel had raisen, masses of Twisted had started to attack and kill many people in the city...
Keywords: let's play; Wethamster; The Third Birthday
|God of War III - limp_cheese|
WARNING. ALL VIDEOS SHOULD BE CONSIDERED . YOU HAVE BEEN WARNED. God of War III was released March 16, 2010 for the Playstation 3. It was highly anticipated after the success and cliffhanger ending of God of War II. Like its predecessor, it took everything from the game before and turned it up to 11. Serious graphical improvements and boss battles so large it is hard to tell where your character even is...
Keywords: let's play; limp_cheese; God of War III
|Saints Row - Edna Mode|
Saint's Row is a sandbox action crime game (read: GTA clone). With great voice acting, an improved control scheme, and a ghetto attitude, it was originally released in 2006 to great critical and commercial success, selling over 2 million copies. Its sequel, Saint's Row 2, was released in 2008 and has sold over 3.4 million copies. Saint's Row the Third is coming out this Winter to great anticipation...
Keywords: let's play; Edna Mode; Saints Row
|Shadow Man - supergreatfriend|
There is a place beyond death, where every soul that has ever shuffled of this mortal coil finds its spiritual home. It is a place that has no boundaries, no hope, no past and no future, trapped as it is in an unending present. A country of the dead, where the massed ranks of billions upon billions of souls range across a limitless expanse to a dead horizon, shuffling through the echoing halls of vast, funereal palaces, trudging over blasted plains, putrid with morbid vegetation...
Keywords: let's play; supergreatfriend; Shadow Man
|Legend of Zelda: Twilight Princess - ThornBrain|
Twilight Princess is a 2006 installment in the Legend of Zelda franchise. It was initially intended for release in 2005 on the GameCube, but development was held back in order to redesign the game for the then-upcoming Wii console. It was ultimately released for both consoles with the Wii version having fairly rudimentary motion controls, pointing/aiming being smooth as butter and everything else just being "waggle"...
Keywords: let's play; ThornBrain; Legend of Zelda: Twilight Princess
|Puzzle Agent 2 - Xander77|
Puzzle Agent 2 is a puzzle adventure game by Telltale and (naturally enough) a sequel to Puzzle Agent, which has had an excellent LP I recommend you watch: http://lparchive.org/Puzzle-Agent/ The original game was a twisted amalgam of the works of cartoonist Graham Annable, aka grickle and a plot inspired by David Lynch, Stanley Kubrick and the Coen brothers (most notably Fargo). The second game, by comparison, is pretty damn weird...
Keywords: let's play; Xander77; Puzzle Agent 2
|Journeyman Project: Pegasus Prime - macnbc|
What’s this Journeyman Project business? Is this like that NBC show that got cancelled a couple years back? No, it’s not the TV show, go away. The Journeyman Project is a series of first-person adventure games released in the 1990s, developed by the now-defunct Presto Studios. The first game was one of the first CD-ROM adventure games ever released, coming out just a few months before the Myst franchise started up...
Keywords: let's play; macnbc; Journeyman Project: Pegasus Prime
Downloads: 1,500 (1 review)
|Legend of Zelda: A Link to the Past - MeccaPrime|
Welcome everyone to my newest major LP project: Let's Play the Legend of Zelda: A Link to the Past. This will be more of a completionist run in that I will collect all of the items and heart pieces and show off most of what the game has to offer. I'll also be showing off some ways to exploit a few glitches along the way if such an opportunity arises. First, some information. Title: The Legend of Zelda: A Link to the Past Genre: Adventure/Dungeon Crawler Release Dates: November 1991 (JP), April 1...
Keywords: let's play; MeccaPrime; Legend of Zelda: A Link to the Past
Downloads: 1,194 (1 review)
|Mega Man Zero - judge reinhold|
The Mega Man Zero series is the successor to the Mega Man X story line. 100 years have passed since the end of the Maverick Wars that were front and center for the X series, and Mega Man X and Zero seem to have vanished. A shadowy government begins persecuting Reploids (robots meant to look like humans) by "retiring" them, and a human scientist girl named Ciel seeks out Zero to aid her Reploid comrades...
Keywords: let's play; judge reinhold; Mega Man Zero
|Resident Evil 1 (GBC) - Zackcat & Weird BIAS|
This is Resident Evil 1 for the Gameboy Color. Stop racking your brain trying to recall playing this in your childhood, because it was never released! Until now... Following the success of the original PlayStation edition Resident Evil in 1996, Capcom expanded the game in a number of ports - one of those planned was for the Game Boy Color. In 1999, HotGen Studios, Ltd., a company in the United Kingdom, was selected by Capcom to port the game...
Keywords: let's play; Zackcat & Weird BIAS; Resident Evil 1 (GBC)
|Mega Man Battle Network WS - Zackcat|
Megaman.EXE WS is a game in the MegaMan Battle Network series that is a retelling of seasons one and two of the Megaman Battle Network anime. Essentially, the game allows players to "live" the anime. Like Mega Man Network Transmission on the GameCube, Rockman.EXE WS is a side-scrolling action-platforming-RPG, rather than the RPG that the other games in the series are. Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; Zackcat; Mega Man Battle Network WS
|Soldier of Fortune - UnknownMercenary|
Announced in 1999 and released in 2000, Soldier of Fortune is a first person shooter developed by Raven Software. Supposedly, it's based on the real-life exploits of a guy named John Mullins. Beyond the use of his likeness, I don't think the game is based on his life at all unless fighting as a mercenary is just like how it is portrayed in action movies. It was advertised as being "realistic" but really what this means is that you can shoot the limbs off of everybody and people die in lots of gr...
Keywords: let's play; UnknownMercenary; Soldier of Fortune
|Crash Bandicoot: The Wrath of Cortex - njsykora|
Crash Bandicoot: The Wrath of Cortex was developed by Traveller's Tales and released in 2001 for the PS2 and 2002 for the Xbox and Gamecube. It's the last Crash game to follow the classic formula of warp rooms, crystals, gems, relics etc and the first game in the main series (ignoring Eurocom's party game Crash Bash) not to be developed by Naughty Dog. Like Crash 1-3 the focus is less on simply clearing every level, but going for 105% completion, a feat that requires nothing short of game master...
Keywords: let's play; njsykora; Crash Bandicoot: The Wrath of Cortex
|Condemned 2: Bloodshot - FrenzyTheKillbot|
Condemned 2: Bloodshot was released on the Xbox 360 and Playstation 3 in early 2008. It is a sequel to the game Condemned: Criminal Origins, which was released in 2005 as a launch title for the Xbox 360. Developed by Monolith Studios and published by Sega, Condemned 2 retains the first-person action/horror style of the original Condemned while advancing the story. In fact, this game can be seen as a prototypical sequel...
Keywords: let's play; FrenzyTheKillbot; Condemned 2: Bloodshot
|Call of Duty: Modern Warfare 2 - Pythonicus|
Do you remember how FPS games used to be? Remember the timeless classics like Doom, Quake, Daikatana, and the like? Well, forget all that. We're in the modern age, where people have the ability to regenerate themselves at will and the world is constantly being threatened by... something or other. Regardless, this is Modern Warfare 2, successor, obviously, to the 'box-office smash' CoD4: Modern Warfare...
Keywords: let's play; Pythonicus; Call of Duty: Modern Warfare 2
|Silent Hill 3 - Niggurath|
Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; Niggurath; Silent Hill 3
|Silent Hill 4 - Niggurath|
So what are some key elements of any good Silent Hill game? A thick, dark, and suffocating atmosphere of emotional horrors? A grinding and metallic sound track and audio effects echoing some malevolent cacophony ringing forth from hell? A deep, symbolic storyline rich in allegories, metaphors, and disturbing imagery? Well the 2004 release, Silent Hill 4: The Room, does indeed have some of that but it also decided to try out a few new ideas...
Keywords: let's play; Niggurath; Silent Hill 4
|True Crime: New York City - UnknownMercenary|
Just as the Grand Theft Auto series was reaching new heights of popularity with GTA3 and Vice City, many imitators were released. One of them, True Crime: Streets of LA, was popular enough to warrant a sequel, this time set in New York. The game stars street thug turned police officer Marcus Reed, who must solve the murder of his mentor and fellow officer Terry Higgins, while keeping the streets of Manhattan safe from crime...
Keywords: let's play; UnknownMercenary; True Crime: New York City
|Oddworld: Munch's Oddysee - Metroixer|
OW:MO was released as a launch title for the xbox console in 2001. It is the third in a series of games known as Oddworld, and follows a 5-game "Quintology". Which was supposed to tell an epic story of how the natives have overthrown the industrialists in Oddworld. The game suffers from some gameplay faults. As an early xbox platformer it has wonky handling (jumping can be a real pain) as well as strange controls (camera movement with the D-Pad)...
Keywords: let's play; Metroixer; Oddworld: Munch's Oddysee
|Alpha Protocol - Bobbin Threadbare|
Alpha Protocol is a game where player input is important and hard decisions have to be made. AP follows the spy genre conventions: the hero, codenamed Michael Thorton, has just joined a super-secret US government agency, known as Alpha Protocol. Once he's established himself, he sets himself to fight against America's enemies, and going into further detail would involve spoilers. Let's just say that you can expect significant duplicity, stealth, betrayals, and, of course, plenty of gunfights...
Keywords: let's play; Bobbin Threadbare; Alpha Protocol
|Jurassic Park: The Game - Catsworth|
Jurassic Park: The Game is an episodic third-person adventure game developed by Telltale Games released November 15th, 2011. The game is set shortly after the catastrophic system failure that takes place on Isla Nublar during the film Jurassic Park by Steven Spielberg, which itself was based on the book of the same name by Michael Chrichton. The game follows the events of the movie rather than the novel...
Keywords: let's play; Catsworth; Jurassic Park: The Game
|Hopkins FBI - davidspackage|
Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; davidspackage; Hopkins FBI
|Spyro 2: Ripto's Rage - Just A Friend, Sinatrapod|
Ripto's Rage, developed by Insomniac Games, is the sequel to the 1998 platformer "Spyro the Dragon". The original Insomniac trilogy finishes off with "Spyro: Year of the Dragon". The games were exclusive to Playstation and they kind of became a bastion for the Playstation brand. Spyro 2 was released in North America under "Spyro 2: Ripto's Rage!" on October 31, 1999 and in Europe as "Spyro 2: Gateway to Glimmer" on November 5, 1999...
Keywords: let's play; Just A Friend, Sinatrapod; Spyro 2: Ripto's Rage
|Vectorman 1 and 2 - MeccaPrime|
Vectorman is set in a future where the Earth got so trashed that humans left the planet; robots (orbots?) were left behind to clean shit up so when the humans get back, the place is nice and neat (I was wondering where Pixar got the idea). While Vectorman was dumping trash on the sun, his supervisor was the victim of a workplace accident that caused him to turn evil and want to destroy the world or something...
Keywords: let's play; MeccaPrime; Vectorman 1 and 2
|Metroid: Other M - Maple Leaf|
That’s right! Metroid: Other M was released for the Nintendo Wii in North America on August 31st, 2010. It was the first Japan-made Metroid game since Zero Mission, and was developed by a group calling themselves “Project M”, consisting of members from Nintendo, Team Ninja (Dead or Alive, Ninja Gaiden), and D-Rockets (cutscenes). It was developed, published, and written by a long-haired Japanese hippy named Yoshio Sakamoto, a man who also directed every Metroid game excluding the original ...
Keywords: let's play; Maple Leaf; Metroid: Other M
|Stonekeep - davidspackage|
Stonekeep. Interplay, 1995. What began as a simple tile-based dungeon crawler was swept up by ambition and pigheaded-ness, making what could have been a true classic into a long overdue, technologically disappointing odd duck that few remember. Sure, it had its strengths – atmospheric music, a very simplified user interface that allowed focus on exploration and combat, interesting graphics (digitized actors in monster suits!) – but a tile-based faux-3D game, in first person perspective, at a...
Keywords: let's play; davidspackage; Stonekeep
|God of War 2 - limp_cheese|
God of War 2 was released for the Playstation 2 March of 2007 by Santa Monica Studios. By this time the Playstation 3 was already released and the market was drying for Playstation 2 games. Even though it came at the end of the Playstation 2's life, God of War 2 is considered one of the greatest games for that system. Featuring a large improvement on graphics and gameplay, God of War 2 took everything from the first game and turned it up to 11...
Keywords: let's play; limp_cheese; God of War 2
|Legend of Zelda: Majora's Mask - Mico|
Majora's Mask, the second 3D Zelda game, did things a bit... differently. It broke all the rules. Masks that let you change shape, four dungeons instead of eight, but most importantly, the repeating 3-day cycle. Released in 2000 for the N64, and originally named Zelda Gaiden, Majora's Mask is a direct sequel to Ocarina of Time. It's pretty much the only clear part about the zelda timeline (also please don't talk about the zelda timeline, it's really confusing)...
Keywords: let's play; Mico; Legend of Zelda: Majora's Mask
|Aladdin - KKoserYaks|
Who remembers the golden age of licensed games? The days when despite the fact that they were just for marketing strategy, these games were well-developed and proven to be decent or even great games? I think it's safe to assume that this game, even though it's not one that stuck out as well, is a great part of that pile of actual effort. Although as children, we did not grow accustomed to an Aladdin who jumps on his foes, at least he demonstrates some unique aspects of platforming that you would...
Keywords: let's play; KKoserYaks; Aladdin
|Ys: The Oath in Felghana - toddy.|
Many years after the memorable trainwreck that was Ys III, Falcom had been rather quiet on the Ys front - in fact, the two Ys IV games weren't directly produced by Falcom themselves but rather by other studios (Tonkin House and Hudsonsoft). Falcom decided it was high time to stop re-releasing Ys I&II over and over again and try to make a fresh, new take on the Ys series. It borrowed many assets from its predecessors, but it broke the barrier into 3D...
Keywords: let's play; toddy; Ys: The Oath in Felghana
|Final Fantasy XII - Weird BIAS & 8BitRedMage|
Final Fantasy XII was conceptualized by SquareEnix's Matsuno as part of the Ivalice series of games. Unfortunately due to rumored pressure to get a game out and disputes over such trivial things as the main character, Matsuno left the company for 'health' reasons while FFXII was halfway through development. The result is a game that has some interesting concepts but an inconsistent story and characters...
Keywords: let's play; Weird BIAS & 8BitRedMage; Final Fantasy XII
|Ys III: Wanderers from Ys - toddy.|
Ys III: Wanderers from Ys is the third game in Ys, an action-roleplaying series of games developed by Nihom Falcom Corporation. Originally developed for the NEC PC-8801 and 9801, it would soon see its way to being released on many other consoles including the MSX and Sharp X68000. In later years it would continue to release the game for the Famicom, Super Nintendo, PCEngine and Sega Mega Drive. The game boasted a broad list of changes from its predecessors, boasting a sidescrolling adventure aki...
Keywords: let's play; toddy; Ys III: Wanderers from Ys
|Castlevania: Order of Ecclesia - Captain Flame Guy|
Castlevania Order of Ecclesia is the third installment of Castlevania titles on the DS. It is an action platformer with RPG elements which revolves around exploration, loot everything there is to loot and vanquish evil while you're at it. Like most recent Castlevania titles it follows the same formula as Castlevania: Symphony of the Night. I personally like to compare it a lot with Castlevania: Aria/Dawn of Sorrow...
Keywords: let's play; Captain Flame Guy; Castlevania: Order of Ecclesia
|Prince of Persia: Warrior Within - Nidoking|
Don't let the thread title confuse you... Prince of Persia: Sands of Time is an amazing game. One of my favorites, and probably a favorite of everyone who's played it. It has one of my favorite video game soundtracks ever, the gameplay is fluid and fun, the characters are interesting and interact well with each other (not that there are many of them), and the time manipulation mechanic rewards both skilled and unskilled players by making mistakes less painful and combat less onerous...
Keywords: let's play; Nidoking; Prince of Persia: Warrior Within
|Bomberman Generation - ThornBrain|
Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; ThornBrain; Bomberman Generation
|Diddy Kong Racing - njsykora|
Diddy Kong Racing is a game released for the Nintendo 64 in November 1997. Developed by the then-legendary Rareware it was one of very few games at the time to receive a near-simultanious worldwide launch, only a week separating the games North American launch from Europe and Japan. It stood out from other racing games at the time such as Mario Kart and Wipeout thanks to its Adventure mode. In this mode the aim is to win races and collect Golden Balloons to force the evil bully Wizpig off of Tim...
Keywords: let's play; njsykora; Diddy Kong Racing
|Super Mario 64 DS - JordanKai|
Super Mario 64 DS is an updated version of the classic Nintendo 64 launch title, Super Mario 64. Super Mario 64 was originally released with the Nintendo 64 bundle pack and over 11 million copies of the game have been sold since then. It was one of the first true 3D platformers made and most certainly the first 3D platformer to get things right! When Super Mario 64 was first released, it was met with high critical praise and fans of our good ol' portly plumber were tossing each other off with ho...
Keywords: let's play; JordanKai; Super Mario 64 DS
|Splinter Cell: Conviction - Brassherald|
Tom Clancy's Splinter Cell: Conviction is the fifth game in the Splinter Cell franchise. It was first released on April 13, 2010 for the XBox 360, and the next week released for the PC. The goal of the development company was to make a game with a James bond/Jason Bourne feel to it, where stealth was not about crawling along slowly, I think they succeeded in making it fun. While the game is short, it only has one weak level, and has a pretty good story, that many likened to an episode of 24...
Keywords: let's play; Brassherald; Splinter Cell: Conviction
|King of Demons - kloudtana|
The King of Demons (or Majyuuou (or Majuu Ou?)) is a 1995 SNES game produced by KSS. You play as Strutmaster Abel on a quest to rescue his wife and daughter from THE KING OF DEMONS. He is willing to do anything to save his family including BECOMING A DEMON HIMSELF. When at first it seems like Castlevania with a gun, this is really only true for the first stage. As you progress through the game you change forms several times...
Keywords: let's play; kloudtana; King of Demons
|Eternal Daughter - Mastigophoran|
Around 9 years ago, the fruit of a collaboration of Derek Yu and Jon Perry was born. That fruit's name was Eternal Daughter. Derek Yu has since become incredibly famous across the globe for other games he's been involved in (that you may have actually heard of) such as Aquaria, I'm OK, and Spelunky. Jon Perry, however, doesn't have a wikipedia page, although he (and presumably with Yu's involvement) did release another of their games, Diabolika, onto the iPhone recently...
Keywords: let's play; Mastigophoran; Eternal Daughter
|Half-Minute Hero - Kaubocks|
Honestly if you haven't heard of this game I'm not entirely surprised. Disappointed, but not surprised. Half-Minute Hero is an RPG released for the PSP in late 2009, then had a (in my opinion) somewhat butchered re-release on XBox Live Arcade under the name Half-Minute Hero: Super Mega Neo Climax in mid 2011. The graphics are quirky and fun, the writing is top-notch in a very tongue-in-cheek way, and the music is absolutely phenomenal...
Keywords: let's play; Kaubocks; Half-Minute Hero
|Odin Sphere - My Name is Kaz|
Odin Sphere is a side-scrolling action game for the PS2 set in the fantastical world of Erion that follows the stories of five warriors beset by tragedy, torment, and hunger. The little girl falling asleep in her mother's attic above is Alice. She's the one who reads those epic tales of war, conflict, and cooking. Playing this game for a few minutes got me hooked. The illustration is magnificent. The plot is compelling and the characters rich...
Keywords: let's play; My Name is Kaz; Odin Sphere
|X-Men Legends II - Syrg Sapphire|
So a while back there was this action-RPG called X-Men Legends, and because Activision published it, there was inevitably a sequel called X-Men Legends II. The first game went "okay, let's kinda pretend to be the comics in case those guys want in". This one decided fuck that noise, we're going to mash up so much shit you have no idea what's coming next. Similarly, they also made sure you had no idea who the fuck you got to play as from version to version...
Keywords: let's play; Syrg Sapphire; X-Men Legends II
|Descent - Star Man|
Created by Parallax Software and published by Interplay in 1995, Descent is a first person shooter that is played with six-degrees of freedom. The player is able to move in any direction they choose. The player may move forward, backward, left and right, up and down, and can bank left or right without any restriction. This freedom of movement has been the game's defining feature. In this game, you are a mercenary with the call sign Vertigo-One hired by the Post Terran Mineral Corporation (PTMC) ...
Keywords: let's play; Star Man; Descent
|Haunted Mansion - BioEnchanted|
Welcome to the Haunted Mansion. I will be your host this day, BioEnchanted! Within these halls you will find horrors beyond you wildest nightmares. But don't be afraid! They don't bite. Keep your hand and arms inside the thread at all times, and don't forget your Death Certificate. What is this? This is a game released on the PS2 in 2003 by High Voltage Software. It is an action adventure game, where the objective is to exorcise the evil spirits within the mansion and turn on the lights...
Keywords: let's play; BioEnchanted; Haunted Mansion
|Grandia III - Spiffo|
Grandia 3 is a PS2 game made by those guys down at Game Arts in 2005. It's pretty overlooked for an RPG and a lot of people thought it's wasn't that great compared to others but we still like it nonetheless. It's colorful, it's charming, it's got some neat characters, a pretty neat story even if they didn't know all what to do with it and a unique battle system. I find it unique in that it focuses not only on the main combat (dealing damage, healing) but also on a meta-battle of gauge management...
Keywords: let's play; Spiffo; Grandia III
|The Warriors - dscruffy1|
The Warriors is a 3D Brawler from Rockstar Games released in late 2005 for the PS2 and XBox systems. It's the 3D transition of the side-scrolling beat 'em up that Final Fight: Streetwise really should have been. The Warriors is based on a movie from 1979, which is in turn based on a book from 1965. The Warriors are a street gang based out of Coney Island, and the events of the game/movie cover their interactions with the other gangs of New York...
Keywords: let's play; dscruffy1; The Warriors